Hit-By-Pitch is a quick platformer game created as a complete beginner to the Unity game engine. Although a simple platformer, this project allowed me to learn valuable lessons in both its coding and its development aspects.
First and foremost, I was introduced to good coding practices and received a good understanding of Unity’s animator. By combining that newfound knowledge with some well-crafted pixel-art sprites, I was able to create some simple yet visually appealing animations.
However, equally important was time management – coding, designing game mechanics, creating animations, and drawing the art all take time. Balancing all of these helped me develop an appreciation for all parts of the game making process.