Knock-A-Gnome!

_

What is Knock-A-Gnome?

Knock a Gnome is a laid back rail-puncher where the player experiences preset events and encounters with destructive knee-high garden gnomes. It is currently being developed for Bradley University’s FUSE 2025 Interactive Media showcase, where aspiring garden caretakers will sit down in a Roto Virtual Reality Chair, strap on a Meta Quest headset, grab the controllers, and get to work clearing out the living gnomes tearing up your neighbors garden!

As Team Lead for Knock-A-Gnome, I first had to organize meetings with randomly assigned peers and create a game design document to gain approval for further development. After creating and presenting a two-minute elevator pitch to hundreds of peers and to our professors, our team was cleared to continue work. 

Official game work started recently; just this semester. My responsibilities on this project include:

  • Being a point-of-contact for all FUSE production crew, professors, and general outsider questions,
  • Facilitating team communication both in class and through Discord and project management software,
  • Reinforcing design decisions and further developing game concepts,
  • …And generally ensuring all questions between Art, Design, and Programming subteams are informative and get fully answered.

While Knock-A-Gnome is too early in development to show any game footage, enjoy some candid shots of the team working hard – more content coming soon!

Let’s code your imagination, together